Finally here is the next update for BeamNG Drive, this time to version 0.5.1. The update brings into a game alot of very significant changes, about which we will tell you in this article. And so we begin:
New car: Burnside Special
Added the sounds of the suspension for all cars
Added fully adjustable for racing and rally amortizatornye racks, including access to additional features of the absorbers, if present
Added the sway bars for some machines
Added additional pulse turbostroitel third level for Covet, ’88 Pessima, 200BX and Sunburst (desired value of parameter in settings menu)
Change 1988 Pessima:
1. Added racing, rally and special versions of the machine, as well as 6 speed race and rally transmission, turbostroitel 2 and 3 levels, roll cage, mud flaps, protection for the bottom and rally strut.
2. Added a second UV channel.
3. The new intake.
4. Added a new leather interior (standard on ZX, GTz, rally and special versions).
5. Changed standard wheels for GTz options.
6. Fixed strange lumps on the doors.
7. Added new 5 point attachment for wheels, providing more options for customization of the wheels.
Changed the behavior of cameras in the cabin (now they behave a little more realistic)
Many improvements in deformation of the roof and roof racks
Added correct behaviour of engine protection for Sunburst Rally and Rally Covet
Reworked the rollcage to Covet
the Reconfiguring work of turbostroitel
re-adjustment of fire for most of cars, to correct improper behavior
fixed incorrect behavior of the parts in the D35 RWD
Added stiff suspension for front axle D35 RWD
Added heavy-duty frame machines D series
Added the limit of wear of the rear suspension for cars D and H series
fixed the location of the third brake lamp for pickups D series
Adjusted the model of exhaust for cars D and H series
fixed the position of the steering rack for the machines of H series
Added the interior with the ability to change the colors for ’96 Pessima
Now the wings of cars will be less prone to isolation
The Covet's wings was made more fragile
Fixed some minor issues in Covet suspension
the turbo Sensor in the T series machines will now work
fixed the location of doors for machines T series
Added new 4 point fixing for wheel has 200BX, providing more options for customization wheels
fixed the behavior of the carbon hood for 200BX
Added police unmarked variant for Grand Marshal
Optimized behaviour of glasses
Added more options of wheels
Fixed some bugs when otmetanie wheels
Fixed some unstable disk caps, wheels and tires
Added more textures to the front bumpers
Added more texture to the interior for most cars
fixed bug with non-working front light
the deformation of the cars now looks more realistic
Improved setup of the machine: more features.
Added the function buttons “Ignite Vehicle”, “Ignite Node” and “Extinguish Fire” in the app in debug transport
Added support for diesel turbostroitel
Scenario with a broken truck now and still uses a firing system for an even more quantity of destruction
Improved performance of Lua module
Added a tool support that helps the technical support of the game in resolving problems
Improved stability tires: fixed a bug with the deflation of the tire, causing physical instability
Optimized physical core
settings Files parts are now saved in more readable format json
improved the time to load.
fixed random illumination parts
Fixed loading and saving settings
Improved sensitive control keyboard and mouse
introduced a workaround with third-party game crash.
fixed spawn custom particles
fixed a bug where machine could ignite in partial immersion in water at spawn
fixed the issue where the turbo was not shut off properly when the engine damage
Added debug information at too a slow start with some input devices
Small change in menu management
fixed the issue where under "Management" the user is shown only a certain amount of hotkeys for the current transport
fixed bug with game crash when you install the mod with spaces in the name of the zip file through Mod Repository
Now to the crash-report is added DxDiag file
Added the ability to save the data in the system Lua modules when you reboot with Ctrl+L
modified the message when a physical instability - the information will now be displayed correctly
Think that's it? No you can't. Here's another small gameplay video of the new Burnside car Special:
Oh and another thing, as a bonus:
Already looking forward to how will time after time to turn this fine example of classic 60's in a pile of scrap metal? Then I suggest you to have a look at our page carefully collected the best maps for BeamNG Drive. Then be sure to see the other pages BeamNG Drive section on our website - you certainly find something that seems interesting to you.