- Header trailers
- Manure spreaders
- Fertilizer spreaders
- Feeding technology
- Baling technology
Mod allows you to start the game in a different way. It is created for those who do not want to go through a long introduction and a penalty in Helgene. You will be given the opportunity to choose a race, and then and a new life for your character. Will be available with many options. Your choice will affect the future of the game, so choose carefully, otherwise the gods once again you to leave!
The Dunmer-refugee (Windhelm)
The Dunmer-refugee (Voronya mountain)
Agent Thalmor Embassy
Caught trying to illegally cross the border (standard beginning)
Moved to Skyrim
Rookie of the Guild
The guest at the tavern
The offender on freedom
Soldiers in the army
Their camp in the forest
The victim shipwreck
Attacked and left for dead
Vampire in a secret lair
The necromancer in the secret laboratory
Life in the Orc fortress
The caravan guard Khajiit
Warrior tribe rogue
The Argonian work on the docks
A refugee from Morrowind
Alik RSCI warrior
Surprise me - the Game will randomly choose one of the options above, in addition to the standard beginning in Helgen.
Unique to each race beginning of the game will be available only if you have selected the character corresponding race.
Try to find your own path in the province.
In the province there are several variants of development of the main subject, even if you start the game according to the standard scenario through Helgen. The emergence of Alduin not forcing the player to the left of Helen immediately be taken for fulfillment of the main quest. Thus, this mod provides an opportunity to bypass Helgen, and not to meet with Alduin. The game will wait patiently until, until you decide to resume the main plot. Therefore, you do not need to make any special effort to avoid a resumption of the main quest. Just don't start it.
To start the main quest, you need to ask any citizen on the subject of rumors about a battle that took place near Helena. Having passed through a chain of actions, the hero, in the end, will see the flight of Alduin. Then you can go to warn residents of Riverwood or to try to find Adware or Ralia in the cave from which you came out, starting the game in a standard way.
Because the players wanted to meet my friend (HaDarom or Relefom), the game was altered so that they were both lying wounded in the cave. The hero chooses, to whom to help, giving one of them a healing potion, you left to die both of them. If you decide to help one of them, you'll be able to go together in Riverwood.
If you no one will choose or decide not to follow those who were saved, you can resume the main quest familiar way - go Whiterun and inform the parents about the incident. Then the main quest will continue normally.
The exceptions are: start playing in the camp in the forest, and background for participants of the civil war - no need to visit Helen to start the main quest.
Standard beginning through Helgen with this mod will be exactly the same as in the original game.
|Author||Wehrwolfmann (Перевод), Arthmoor (Steam Workshop)|