
Bethesda Softworks has uploaded the special video created specifically for the occasion:
The developers are going to give players full access to a unique modmaking functionality, which (at least so they claim) they themselves use to create new objects, events, and missions in the game. Now you can guess all the opening opportunities? But that's not all good news!

Fallout 4 Creation Kit opens endless possibilities to the players! Just imagine: a huge database of mods created using official tools! The possibility of such modifications will be way better than anything we have seen before. Speaking about the cons, it can be noted that modding on consoles isn't planned, so it is most likely that to access the Fallout 4 Creation Kit you'll have to purchase the PC version of Fallout 4, even if you already have a copy of the game for PlayStation 4 or Xbox One. We don't know exactly how the custom modifications will be moderated and verified to be compatible with each other. Also, what would happen to already existed mods?

Sounds like the beginning of a new life for Fallout 4, but Bethesda may be therefore decided to test the Toolkit, which will be available in TES 6? Who knows? It is possible to conjecture all you want, but instead take a look at our page with the best mods for Fallout 4, while it still makes any sense.