Happy day for all fans of Fallout 4! Bethesda Softworks finally heeded the persistent requests of the players' community and have announced the Fallout 4 Creation Kit - the special tool for Fallout 4 modding.
Bethesda Softworks has uploaded the special video created specifically for the occasion:
The developers are going to give players full access to a unique modmaking functionality, which (at least so they claim) they themselves use to create new objects, events, and missions in the game. Now you can guess all the opening opportunities? But that's not all good news!
For the first time in the history of Fallout, and perhaps even whole gaming industry, custom game modifications will be available in all its terrible splendor and diversity, not only for PC-players, but also for players from consoles! Yes, you heard right: Fallout 4 mods will be available for players romf the PS4 and the Xbox One! Finally, console fans have received something like a decent argument in their eternal confrontation with PC users.
Fallout 4 Creation Kit opens endless possibilities to the players! Just imagine: a huge database of mods created using official tools! The possibility of such modifications will be way better than anything we have seen before. Speaking about the cons, it can be noted that modding on consoles isn't planned, so it is most likely that to access the Fallout 4 Creation Kit you'll have to purchase the PC version of Fallout 4, even if you already have a copy of the game for PlayStation 4 or Xbox One. We don't know exactly how the custom modifications will be moderated and verified to be compatible with each other. Also, what would happen to already existed mods?
In order to use the Fallout 4 Creation Kit or play the mods, you will have to create an account at the Bethesda.net and log into it in the game. You will then receive full access to the existing base of mods and will be able to rate and leave comments to mods, and, of course, upload your own modifications.
Sounds like the beginning of a new life for Fallout 4, but Bethesda may be therefore decided to test the Toolkit, which will be available in TES 6? Who knows? It is possible to conjecture all you want, but instead take a look at our page with the best mods for Fallout 4
, while it still makes any sense.